In the shimmering distance my eyes register
a copse.... a wabe.... a plinth....
And Worrell
I move toward the light-
faster.....
I awaken with a start
The room is small and empty
In my hands
Shattered Pieces
Thursday, May 3, 2007
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5 comments:
This blog amuses me greatly. Please continue in this same vein for as long as you can!
In the crucible of Alone-ness,
Blinding white and Infinite
Waiting for a nod, a word or gesture,
A Connection
To Worrell
Waiting still and silent
Watching Worrell
A combination of wir meaning "myrtle" and halh meaning "nook or corner of land," the name Worrell is understood in modern times to mean "nook of land where the bog-myrtle grows." But it is surprising how often the Worrell motiff recurs in the ancient religions of the world. Expeditions by the Ahnenerbe Institute have uncovered scores of ideograms, petroglyphs, and other artifacts which support this.
Egyptians, for example, revered Wo-Ral, the cult of the crane egg which contains the universe and ultimate truth.
The Mesopotamians celebrated Wah-Rael as the guardian and revealer of Ahura Mazda's infinite wisdom.
In early China, Wu rul is the warrior who shoots fiery wind-arrows of knowledge.
Vor Ril is the overlooked brother of the Norse god Thor. Eschewing a hammer, Vor Ril weilds a "flagon of terrible-tasting truth."
Within the sacred texts of India is found the deity Varahal, the blind protector of the cosmic all-seeing eye, wearer of the cloak of destruction and caprice.
Finally, the Anasazi Wa-ro-el is the renowned spirit of the first star around whom the Milky Way revolves in an unending spiral.
The Circle is indeed Complete.
I asked him what he thought about tertiary redundancy in primary planar systems. He explained that by setting the sum of all points in each quadrant equal to one, then all possible solutions will possess linear inevitablity. All z-coordinates, however, will naturally lie outside the vertices of the solution set. Their values must be instead derived from the reflections of congruent negative and positive differences for any interior polygon. A simple ray, tangent and perpendicular to the transversal, bisects the total area into parallel altitudes with alternate axes.
In three dimensions, the solution would look like this:
W=O=r(squared)+E+l(squared)
where "W" is actual Work done, "O" is an obtuse parallelogram, "r(squared") is the square of the ratio, "E" is energy input, and "l(squared)" is the square of all intersecting lines.
Well I say - that Worrell is a spiffing fine fellow! Abso-bloody-lutely cracking! Not some dog's dinner yob who's two stops beyond barking. At the end of the day, always fab and full of vim. One can't wait to see what lovely jubbly he'll do next. Bully for Worrell!
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